GAMES
Various games I have worked on and the amazing teams that I have worked with.

ORIGINALS
Game Dev Summary:
Storyboarded for 3 story series for "Originals", a mobile game released on both Apple and Android mobile game stores. Collaborated with numerous teams to keep the pipeline going.
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Responsibilities:
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Read scripts and converted them into storyboards for illustrators to follow
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Delivered work on time in a fast-paced environment
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Followed and worked within a game development pipeline
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Consistently communicated with team members to ensure flawless productivity
© 2020 Glu Mobile Inc. All rights reserved.
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COMBATICON
Game Dev Summary:
Worked in a team of 5 to make this third-person dystopian future beat-em-up.
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Responsibilities:
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Understood and used game design documents to create concept art of the weapons and environment
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Re-textured the three main playable characters (models purchased from asset pack)
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Populated the entirety of each level by integrating assets and textures to create different environmental narratives and to ensure proper gameplay flow
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Created and edited lighting to guide the player and enhance the atmosphere
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Converted concept art into model sheets for 3D modeller
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Balanced artistic vision and gameplay functionality within each level
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Tested levels frequently to ensure proper game flow through the use of level art​

PARADIGMS
Game Dev Summary:
Translated the vision of a post grad team of game designers into illustrations and concept art, leveraging criticism to improve the final designs. Enhanced communication skills through full-time collaboration with team members during an accelerated timeline.
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Responsibilities:
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Created concept art that encapsulated the mood and aesthetic of the game
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Created illustrations for marketing purposes
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Collaborated with teammates on the vision and art style of the game
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Designed environments, objects, props, characters, etc using Adobe Photoshop











































